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v0.10.2.0

Patch Notes

New teleport, item, player, and time console commands

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HistoryRevision from Updated 13 days ago - Ategon

Starground v0.10.2.0 was released on January 6, 2025 as a stable release in the Early Access v0.10 update series.

All the commands available are:

  • /tp - teleport to a location
  • /give - gives an item and/or quantity
  • /kill - kills the player
  • /time - sets the current day time
  • /noclip - enables/disables noclip
  • /movespeed - changes player movespeed
  • /zoomlimit - enables/disables the zoom limit
  • /miningspeed - changes player mining speed
  • /rain - start/stop rain
  • /create - creates a scene that exists within the game files (be careful spawning on some kinds of scenes!)
  • /help - gives a list of commands

Additions

  • Introduced the ability to go through old chat messages with up and down arrow keys
  • Introduced commands
  • Introduced the tp command
  • Introduced the noclip command
  • Introduced the rain command
  • Introduced the kill command
  • Introduced the give command
  • Introduced the movespeed command
  • Introduced the miningspeed command
  • Introduced the create command
  • Introduced the help command
  • Introduced the time command
  • Introduced editable terrain
  • Introduced the shovel tool
  • Introduced land tile items
  • Introduced the ability to rotate airlocks and storage interfaces to place them vertically
  • Introduced the ability to purchase land tiles from the snail in the Space Hub
  • Introduced a new resource clustering algorithm to make resources spawn in denser patches (and leave empty voids) instead of randomly or in a grid
  • Introduced the terrain manipulation Research
  • Introduced the ability to clear a second keybind by rightclicking it
  • Introduced the new Sedna's Gift track to Tyria (thank you ace!)
  • Introduced a world options menu to configure world settings on creation, or in-game (found in the options menu)
  • Introduced the ability to add a modifier to a keybind
  • Introduced infinite research for thumper speed
  • Introduced smooth mining mode for controller
  • Introduced a crosshair for controller
  • Introduced unbinded keys to toggle smooth mining mode and hit first object

Changes

  • Raised the size of the back button icon for the chat on controller
  • Changed the game so the hotbar no longer overlaps on the chatbox on large ui scales, now that the chatbox size is dynamic
  • Changed the game so V2 Tesla Coil placed in the water have a water sprite
  • Lowered the cost of Better Automation and Clean Energy researches
  • Changed the game so the "Consumes" and "Generates" tags are now colored, and removed the negative sign
  • Changed the game so training dummies now save their face and sync it on multiplayer
  • Made optimizations to game loading order, which will help with multiplayer connection issues
  • Changed the game so rain splash particles fade in and out
  • Redesigned the controls menu to convert from physical to regular keycodes, make controller binds more obvious and intuitive, and better convert from inputs to icons and text
  • Made changes to the minimap to better represent shorelines and update dynamically with terrain changes
  • Adjusted the minimap colors to increase contrast and readability for those with red/green colorblindness (in the future, we'll likely have colorblindness modes and/or customizable colors)
  • Changed the game so the chat line edit now displays the binded key
  • Refreshed the translation sheet

Fixes

  • Corrected a problem where beach balls flipped their orientation depending on the direction they are hit
  • Corrected a problem where beach balls rotated way too much
  • Corrected a problem where non-power using buildings would cause the power tooltip to play
  • Corrected a problem where tutorial tooltips were not translated
  • Corrected a problem where ui scale was unchangeable on controller
  • Corrected a problem where resources could sometimes drop multiple times at low FPSs, or with extremely fast mining speed
  • Corrected a problem where skateboards could start to multiply your speed up to infinity, softlocking the player and teleporting them to NaNland (NaN coordinates)
  • Corrected a problem where rotating a building could cause offset issues with 3x2 buildings like the grinder and refinery
  • Corrected a problem where the "Created In" popup on items showed multiple of the same building
  • Corrected a problem where Treadmill still worked underwater
  • Corrected a problem where the metal tile sound effect would transfer to veridian
  • Corrected a problem where Mover could access the wrong index, causing crashes on load and during play
  • Corrected a problem where kickflips didn't sync on multiplayer
  • Corrected a problem where the amounts of lost items on death would overlap the pause menu
  • Corrected a problem where trees and rocks didn't drop their player-specific secondary items
  • Corrected a problem where rain splash particles didn't work for clients on multiplayer
  • Corrected a problem where tesla coils would not react to water changes, causing issues on load and allowing people to illegally connect tesla coils
  • Corrected a problem where the hotbar selection ability on controller crashed the game
  • Raised the initial thumper speed from 10 to 12 seconds

Modding

  • Introduced the CanPlaceShore and BannedRegions tags to buildings
  • Introduced a function to ModAPI to add commands
  • Introduced the set_time function to ModAPI
  • Introduced the set_rain function to ModAPI
  • Introduced the add_command function to ModAPI
  • Organized and better documented the ModAPI script
  • Introduced the input_type_changed signal to Global
  • Introduced the language_changed signal to Global
  • Introduced the get_input_icon_path() function to Global (returns an icon for a given InputEvent)

Official announcement

https://steamcommunity.com/games/2793380/announcements/detail/526457214843486880