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v0.9.0.0-ex1

Patch Notes

Early artifact and dungeon feature additions

History

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HistoryRevision from Updated 13 days ago - Ategon

Starground v0.9.0.0-ex1 was released on September 15, 2024 as an experimental release in the Early Access v0.9 update series.

Additions

  • Introduced artifacts
  • Introduced the magnet artifact
  • Introduced the lead boots artifact
  • Introduced the preserved clover artifact
  • Introduced the chainmail glove artifact
  • Introduced the grabber artifact
  • Introduced the night vision goggles artifact
  • Introduced the special item pillar dungeon room
  • Introduced the chance shrine room, which has a 50/50 chance for powerful loot, or to spawn enemies when activated

Changes

  • Changed the game so enemies have a small chance to drop rare items
  • Changed the game so items are sorted by artifacts first
  • Lowered the chance of decorations dropping hearts and food (new rooms make up for this)

Fixes

  • Finally fixed the strange depth sorting issues with dungeon doors
  • Corrected a problem where enemy corpses would remain between dungeons
  • Corrected a problem where automaton arm components had 0.5 cooldown
  • Corrected multiple issues related to tilemaps and spawning inside of dungeon rooms
  • Corrected a long-standing issue where fuel and Furnace progress was not perfectly synchronized
  • Corrected a problem where items could be stuck behind corpses
  • Corrected a problem where the Research notification popup was not centered

Optimizations

  • Significantly increased the performance of tilemap autotiling, which increases load times (3x faster on small maps, but over 12x faster on large ones)
  • Significantly increased the performance of all logistics
  • Significantly improved performance of the audio engine

Official announcement

https://steamcommunity.com/games/2793380/announcements/detail/6561270570239976859