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Craftable bombs, camera shake, hotbar slots, and combat additions

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HistoryRevision from Updated 13 days ago - Ategon

Starground v6.4.0 was released on May 23, 2024 as a stable release in the Alpha v6 update series.

Additions

  • Introduced craftable bombs
  • Introduced camera shake
  • Introduced four hotbar item slots
  • Introduced cheese that can be found in the dungeon
  • Introduced player combat iframes
  • Introduced a screenshake slider
  • Introduced a crafting recipe for sword blades
  • Introduced butterflies
  • Introduced the Dreadcap monument and trophy boss drop
  • Introduced weapon component stat popups that appear when an item is hovered over
  • Introduced a sound to the mining-laser
  • Introduced a shake to the mining laser when active
  • Introduced particles to the mining laser target
  • Introduced a landing pod animation
  • Introduced a tooltips tutorial
  • Introduced animations and sounds to the starlauncher
  • Introduced a death animation and screen
  • Introduced a drop icon to a held item when it can be dropped out of an inventory
  • Introduced apples that occasionally drop from trees if broken by a player
  • Introduced the Ancient Automaton weapon component rare drop
  • Introduced the pickaxe weapon component rare drop
  • Introduced a notification that pops up when a Research is complete
  • Introduced a training dummy to diplay DPS

Changes

  • Adjusted the UI to better portray the health bar and day counter
  • Enhanced the Tool Bench UI
  • Enhanced transparency on various UI elements
  • Adjusted the tileset to add more flowers, add water decorations, and animate the water
  • Changed the game so the mining laser fades in and out
  • Made adjustments to the mining laser position
  • Changed the game so the starting time of a new world is during the day
  • Changed the game so you now randomly lose items when you die
  • Changed the game so the currently selected hotbar slot is highlighted
  • Changed the game so the mining laser and weapon hotbar sprites are now inset
  • Changed the game so decorations have a chance to drop cheese
  • Changed the game so items now drop out of the player's position instead of the mouse position
  • Changed the game so dropping an item plays a sound
  • Changed the game so buildings with areas are now all displayed when that building is being built

Fixes and Optimizations

  • Significantly improved the performance of walls
  • Corrected a problem where you couldn't swap stacks inside of the tool bench
  • Corrected a problem where Conveyor belts were depth sorted improperly
  • Corrected a depth sorting issue with the mining laser beam
  • Corrected a problem where the mining laser target sprite got darkened by night time
  • Corrected a rare client disconnect crash involving player references
  • Corrected a problem where weapons were not synced when a player joins a pre-existing game
  • Corrected a problem where weapon previews on clients were updating improperly
  • Corrected a problem where the mining laser would not be displayed on other players when joining a server for the first time
  • Corrected a problem where any toolbench placed after the first wouldn't update its UI when opened
  • Corrected a problem where the first room in a dungeon would not generate decorations

Official announcement

https://steamcommunity.com/games/2793380/announcements/detail/4145079037718628028

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