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Space Hub, procedural terrain, key rebinding, and underground conveyors

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HistoryRevision from Updated 13 days ago - Ategon

Starground v7.0.0 was released on June 28, 2024 as a stable release in the Alpha v7 update series.

Additions

  • Introduced a button to hide UI elements
  • Introduced the Space Hub
  • Introduced procedurally generated terrain
  • Introduced rebindable keys
  • Introduced underground Conveyor belts
  • Introduced a chatbox that displays player's messages above their head
  • Introduced oil rigs
  • Introduced oil deposits
  • Introduced the ability to pick up items by mining them with the mining-laser
  • Introduced the ability to hide chat
  • Introduced player movement interpolation for multiplayer (makes players move way more smoothly)
  • Introduced Blmutea and (퉁퉁)사람 to the list of translators for Korean (huge thanks to them!)
  • Introduced Eugene301 to the list of translators for Russian (big thanks!)
  • Introduced falling leaf particles to the Tree of Wisdom
  • Introduced god rays to the tree of wisdom
  • Introduced the track Bygone Timber that plays for the Tree of Wisdom (fun fact: made by Jesse and not ace this time)
  • Introduced a scroll bar to the building menu
  • Introduced the ability to quick select a building by middle clicking on it
  • Introduced a resource shop keeper to the space hub
  • Introduced the refiner
  • Introduced a game version variable to saves to keep track of
  • Introduced an item slot info popup for fuel items
  • Introduced a fuel icon to buildings that use fuel in the building menu
  • Introduced the ability to replace conveyors with other conveyors
  • Introduced the oil processing Research
  • Introduced rotors
  • Introduced track Lounge to the space hub
  • Introduced track Rewind to the space hub
  • Introduced track Grass Roots to Veridian
  • Introduced Electric Furnace
  • Introduced Max Schramm to the special thanks section for creating weapon components
  • Introduced the snail general store shopkeeper to the space hub
  • Introduced support for Linux

Changes

  • Refreshed the appearance of Collector
  • Adjusted and improved Veridian's tileset (thanks Z3NN3!)
  • Refreshed the theme of toggle buttons to make more sense and be more consistent
  • Refreshed the theme of the option button
  • Refreshed the theme of all sliders to match with the rest of the UI
  • Moved all building info into the global buildings table (behind the scenes, but will be great for modding support)
  • Changed the game so buildings rotate clockwise by default
  • Changed the game so Fuel Cell are now crafted in the refiner
  • Adjusted the fuel cell recipe to use 1 oil and 1 Copper Ingot
  • Adjusted the fuel cell sprite to reflect its use of copper instead of iron now
  • Took out the power usage label in the building menu for batteries
  • Adjusted the order of research
  • Took out the Advanced Fuel research since it now requires oil
  • Lowered the cost of the Better Automation research
  • Raised the mining range so that its the same as the building and interaction range
  • Changed the game so the guide no longer shows up when you start a new game

Fixes

  • Corrected a problem where player roll particles would not appear for other players on multiplayer
  • Corrected a problem where V2 conveyor items would be underneath V1 conveyors
  • Corrected a problem where the regular font looked strange
  • Corrected a problem where the pixel font would be slightly blurry on edges
  • Corrected a problem where long unlock names in the research menu would cause the menu to expand
  • Corrected a problem where the tooltips would keep repeating the success sound over and over
  • Corrected a problem where Treadmill were unusable by clients
  • Corrected depth sorting issues with the starlauncher
  • Corrected a performance issue where the main menu would continue processing when in-game
  • Corrected an issue with the tooltips tutorial where it would try and keep running when disabled
  • Corrected a problem where walls were not correctly updated when being broken

Optimizations

  • Optimized the performance of buildable objects
  • Optimized the performance of hit bar indicators
  • Enhanced performance of all conveyors
  • Significantly improved the performance of collectors
  • Significantly improved performance of Tesla Coil

Official announcement

https://steamcommunity.com/games/2793380/announcements/detail/4229524700810029982

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