D.6.0
Patch NotesThe longhorn update
This update features the release of the Longhorn Beetle due to the game getting 25000 wishlists on steam. In addition there are various other additions and improvements.
Features
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Added the long awaited Longhorn Beetle! It has a grappling hook :)
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Added a recenter camera button.
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Added a free look button.
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Added option to invert camera X and Y.
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Added an auto rotate camera to movement setting.
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You can now change the chat target with [Tab]. Targets include All, Team, and Party. This means messages you send don't have to also be shown to the enemy team.
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Improved Goliath Beetle parry VFX.
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Added a 1.5x currency increase to Ranked to account for queue times.
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Added difficulty tags to Beetles in class select, and marked beginner friendly beetles with a green star.
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Added ability showcase videos to class select.
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Added Egg lootbox drop chances to the shop.
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Emotes now play when selected in customization.
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Wing Trails now show when selected in customization.
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Added unique sounds to some Goal Effects.
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Added new wishlist target (Atlas Beetle unlocks at 50k.)
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Custom lobbies now show the average player level in the lobby browser.
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Added a new leaderboard reward crown cosmetic with a number on it that increments each time you win a leaderboard LTM challenge.
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Added a wishlist popup that gives you a free beetle egg if you wishlist the game.
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Players at level 8 or below see button prompts in custom lobbies.
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Added more Crash Test Dummy skins.
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Added more Doodle skins.
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Added a new Dung beetle skin.
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Added Rainbow Lightning wing trail.
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Added 8 new Wing Trails.
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Added 2 new Emotes.
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Added "Aura" sticker.
Changes
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Nerfed Goliath Beetle Shield Bash tech (it doesn't add any new force, it only redirects.)
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Goliath Beetle parry now only flips players camera's around if they are going above a certain speed threshold.
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Goliath Beetle can now use its on-ball ability while aiming.
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Fungus Beetle now has 3 charges on its off-ball ability instead of 1.
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Tiger Beetle can now rewind while aiming.
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Tiger Beetle can now teleport during shoot ball animation.
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Improved Cosmetics icons.
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Improved some sounds.
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Improved some Goal Effects.
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Made the Crater mushroom purple to avoid people mistaking it for a golden ball.
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Currency gained from leveling up now scales with your level.
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Wiggle emote now loops.
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Improved match end "you lose" and "you win" UI.
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Improved score and timer UI.
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Improved Cyborg Beetle scope in art.
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Improved some profanity detection.
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Improved Dungball textures.
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The ready up input UI in custom lobbies now flashes to incentivize lazy beetles to ready up.
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Increased force start timer duration.
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Custom lobbies are now sorted by lobby fullness percent.
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Custom lobby browser now auto refreshes on an interval.
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New players are now forced to play the tutorial before playing custom lobbies.
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Trying to rebind input while using the wrong device now displays a popup.
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Organized the settings menu a bit.
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Changed the Snowman map mushrooms to be blue instead of orange.
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Changed Rhino Beetle's spike texture.
Fixes
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Fixed all players spawning on top of each other when the match starts.
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Fixed dungball spawns merging together on certain maps.
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Fixed spawned dungballs rolling off of pillar on Snowman map.
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Fixed the beetle in customization having black lighting in game.
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Fixed some UI controller navigation bugs.
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Fixed Tiger Beetle's rewind trail not displaying at the right position.
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Fixed reflections on the memorial statue.
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Fixed pre-match chat not working sometimes.
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Fixed Goliath Beetle's parry aim direction being based on current camera direction instead of initial camera direction.
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Fixed Fungus Beetle launchpad ability spawning too close to the beetle which used 1 charge immediately.
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Fixed a glitch that caused a beetle's ragdoll to never turn off.
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Fixed spectator see-through player outline colours.
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Fixed the rank change panel looping back around to max rank if lost rank below zero.
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Fixed disabled input during match start countdown being overridden by opening/exiting pause menu/chat.
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Fixed the Beach map's music being panned to the left.
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Fixed inactive Ranked LTMs showing in party member tooltip.
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Fixed beetle ragdolls breaking apart sometimes.
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Fixed outline fill showing through beetles/balls (which looked bad as a spectator.)
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Fixed UI tooltips not showing on controller.
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Fixed some Skins naming inconsistencies.
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Fixed goal effect firework colours.
