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Kids Shopping Cart
Curios
If you have less than 10 curios, start each turn with extra 2 moves. If you have 10 or more curios, start turns with -3 moves but with +1 Max Pairs
Updated 9 days ago

Melted Crayon
Curios
Reroll is always $10
Updated 9 days ago

The Right Tool In The Wrong Place
Curios
Each round, your first reveal scores 400 points instantly and gets denied
Updated 9 days ago

Fancy Cowboy Boots
Curios
At the end of the turn, earn moves per card pairs played that turn
Updated 9 days ago

Back Scratcher
Curios
Multiplies your hand by x1.5 if you played 3 or less card pairs
Updated 9 days ago

Curios
Items you can purchase during a run to perform various effects
Updated 9 days ago

Cards
The things you match to score points
Updated 9 days ago

Blue 250 Blue Hand
Cards
Score 250 points. Only works if all cards in hand are blue
Updated 9 days ago

Blue 100
Cards
Score 100 points
Updated 9 days ago

Red 50
Cards
Updated 9 days ago

Evil Corp Keycard
Curios
You can see what the essence effect is before using it
Updated 9 days ago

Blue Joker
Cards
Updated 9 days ago

Green Burn Cost x2
Cards
Scores point equal to Burn Cost x 2 It cannot score higher than 2000
Updated 9 days ago

Fountain Pen
Curios
First reroll is free
Updated 9 days ago

Melthand Device
Curios
If your hand contains at least 3 pairs of the same color, earn $3
Updated 9 days ago

Haunted House
Curios
Fifth card pair played becomes ghost only for that turn
Updated 9 days ago

Wide Fork
Curios
Shop has +1 card offer
Updated 9 days ago

Music Vault
Curios
You can lock 2 shop items at the same time
Updated 9 days ago

Candy Cane Blockade
Curios
Cards worth 20 points or less can be revealed without spending a move. Cards need to score at least 1 point to trigger this curio
Updated 9 days ago

Unconvincing Mirage
Curios
Burning a card with an essence upgrade removes its essence instead of burning the card
Updated 9 days ago

Royal Fanfare
Curios
The first pair of same colored cards you reveal gets matched even if they are not matching pairs
Updated 9 days ago

Flying Pogo Stick
Curios
Earn 3 moves after matching 2 purple cards
Updated 9 days ago

Nose-Tinted Glasses
Curios
Mismatched cards get stamped hinting their color
Updated 9 days ago

Friendly Toast
Curios
-1 Column
Updated 9 days ago

Frog Tower
Curios
Jokers and their matches repeat
Updated 9 days ago

Zebralla
Curios
Skip next boss, then destroy this curio
Updated 9 days ago

Token of Freedom
Curios
Starting a new round without spending money at the shop multiplies your money by x1.25, with a maximum gain of $100 per shop visit
Updated 9 days ago

Refurbished Toothbrush
Curios
25% chance to earn a turn back if you played at least 5 pairs
Updated 9 days ago

Drama Mask
Curios
If you have any identical pairs in your hand, multiply hand score by 1.5
Updated 9 days ago

Domino District
Curios
Auto cards always play last and reveal a random card
Updated 9 days ago

Delivery Phoenix
Curios
If your hand's score is at least 10% of the score goal, multiply your hand score by x1.4. Otherwise, your hand scores 0!
Updated 9 days ago

Dead Wallet
Curios
Your money can go negative when buying cards or curios if you have at least $1. Spend an extra $10 when your money is going negative
Updated 9 days ago
Purple x1.5 Mismatch: Shuffle
Cards
Multiplies the points scored before this card by 1.5 On mismatch, changes the position of this card with a random card
Updated 9 days ago

Antique Compass
Curios
20% discount on cards
Updated 9 days ago

Bottle of Held Breath
Curios
First reveal of the round automatically reveals its pair
Updated 9 days ago

Cheesecake Shoes
Curios
Multiplication cards have 20% chance to play last
Updated 9 days ago
Green Repeat Prev
Cards
Repeats the behaviour of the corresponding card from the previous pair of the hand once
Updated 9 days ago

Blue 25
Cards
Score 25 points
Updated 9 days ago

Yellow 80 -1 Move
Cards
Scores 80 points Automatically reveals its pair when revealed Loses you an extra move when matched
Updated 8 days ago

Yellow 200 -$1
Cards
Score 200 points. Lose $1
Updated 8 days ago

Blue 60 Match: +30 Mismatch: -10
Cards
Start with scoring 60 points. On Match: Add 30 to points permanently. On Mismatch: Subtract 10 from points permanently
Updated 8 days ago

Blue 20 Stay
Cards
Updated 9 days ago

Red 10
Cards
Updated 9 days ago
Red 75 Conditional Scaling
Cards
Starts with scoring 75 points. When matched: If you have less than 3 card pairs in your hand, increase points scored by 25 permanently. Otherwise, decrease points scored by 10 permanently
Updated 9 days ago

Blue 10
Cards
Score 10 points
Updated 9 days ago

Green x1 +x0.2 Per Greens
Cards
Multiply the score before this card by x1 + 0.2 per green pairs in your deck. It cannot get higher than x5
Updated 9 days ago

Green 400
Cards
Scores 400 points on reveal and gets denied
Updated 9 days ago

Nyan Bat
Curios
Multiplies your hand score by 2 if your hand contains at least 3 card pairs matching the Curio's target color. The target color changes every round
Updated 9 days ago

Long Burning Coal
Curios
Burning cards that are not basic 10 or 25 earn you $5 instead. Card prices in the shop are doubled
Updated 9 days ago

Red 25
Cards
Updated 9 days ago

Purple Random 50–150 Ghost
Cards
Scores random points between 50 and 150
Updated 9 days ago

Purple 250 Deny Random
Cards
Scores 250 points Reveals and denies a random card
Updated 9 days ago

Blue 25 If Boss: 300
Cards
Score 25 points. Score 300 if it's a boss level
Updated 9 days ago

Green x1 +0.1 Per Burn
Cards
Multiply the points scored before this card by x1 +0.1 per burned card It cannot get higher than x5
Updated 9 days ago

Black Joker
Cards
Matches with any card. Copies the behaviour of its match
Updated 9 days ago

Yellow 50 Per Low Neighbor
Cards
Stamps neighbor cards to hint if their base score is greater or less than 50. Scores 50 points per each neighbor that's lower than 50
Updated 9 days ago

Purple 1%
Cards
Score points equal to 1% of the Score Goal It cannot score higher than 2000 points
Updated 9 days ago

Purple Random Multiplier Color Stamp
Cards
Multiply the score before this card by a random amount between 1.1 and 2 Color stamp neighbor cards
Updated 9 days ago

Purple x1.2 Stay
Cards
Multiplies the points scored before this card by 1.2 Stays revealed
Updated 9 days ago

Yellow $6 -25
Cards
Earn $6 Lose 25 points
Updated 9 days ago

Green x3 -x0.25 Per Curio
Cards
Multiplies the score before this card by x3. Lowers the multiplication by 0.25 per curio owned
Updated 9 days ago

Santa Hat
Curios
25% chance to earn a reward after non-boss levels
Updated 9 days ago

Single Use Prism
Curios
On the first turn, all cards get color stamped. You have -4 moves on that turn
Updated 9 days ago

Shellow Man
Curios
Start each turn with points equal to 2% of the score goal, up to a maximum of 2000 points
Updated 9 days ago

Antique Light Switch
Curios
You can enable/disable curios when you are at the shop by clicking on them
Updated 9 days ago

Rigged Slot Machine
Curios
Earn money and moves equal to the amount of AUTO card pairs in your hand. If you have no AUTO card pairs in your hand, multiply the hand score by 1.2
Updated 9 days ago

Long Waiting Dishes
Curios
Only mismatches lose you a move when you have a revealed Stay card
Updated 9 days ago

Unannoying Mosquito
Curios
You can unreveal cards
Updated 9 days ago

Overflowing Well
Curios
During boss rounds, multiply the hand score by 1.5. Otherwise, lose 100 points after each turn
Updated 9 days ago

Scrapbook Tape
Curios
When starting a new turn, stamps the cards that are left on the board so you can tell which cards just joined the board
Updated 9 days ago

Broken Gold Goblet
Curios
Destroys any essence you collect. Earn $20 per essence destroyed
Updated 9 days ago

Fruitful Tree
Curios
Locked items get 10% cheaper after each round
Updated 9 days ago

Todo List
Curios
First turn of each round has 4 extra moves
Updated 9 days ago

Unbiased Scale
Curios
When you match 2 cards, a random neighbor of the last revealed card will get stamped hinting if its base score is greater or less than 50
Updated 9 days ago

Happy Napkin
Curios
Score 10 points on each match
Updated 9 days ago

Spinny Pocket Watch
Curios
Start rounds with 10% Score
Updated 9 days ago

Squeaky Rubber Duck
Curios
Minimum point becomes 20. Cards score at least 20 when played
Updated 9 days ago

Rusty Paperclip
Curios
+1 turns, cannot burn cards at shop
Updated 9 days ago

Crumpled Love Letter
Curios
Last card pair revealed gets matched even if they are not matching pairs
Updated 9 days ago

Chipped Teacup
Curios
Can have 3 revealed cards at the same time. -1 Turns
Updated 9 days ago

Blue 200 End Turn
Cards
Score 200 points. End Turn after adding the card to your hand
Updated 9 days ago

Blue 50
Cards
Updated 9 days ago

Yellow 50 +$1
Cards
Score 50 points. Gain $1
Updated 9 days ago

Blue 120 -2
Cards
Score 120 points. Point gain from this card is permanently reduced by 2 after revealing this card
Updated 9 days ago

Red 30 Auto
Cards
Updated 9 days ago

Red Joker
Cards
Updated 9 days ago

Red 100
Cards
Updated 9 days ago
Green 50
Cards
Starts with scoring 50 points Eats essences and gains 25 points per essence
Updated 9 days ago
Red 60 +10 Per Ghost
Cards
Scores 60 points and stays revealed. Scores extra 10 points per ghost cards in your hand
Updated 9 days ago

Yellow 150 -1 Move
Cards
Score 150 points. Lose an extra move
Updated 9 days ago

Yellow x4 Remove Curio
Cards
Multiply the points scored before this card by 4. Works only if you have at least 1 curio. Removes a random curio after scoring
Updated 9 days ago

Green 500 x0.5
Cards
Start with 500 points. Halve points permanently after scoring
Updated 9 days ago

Taste Bin
Curios
Multiply your hand score by x2 if you have no reds or blues in your hand
Updated 9 days ago

Radio Haha
Curios
Rerolling shop rerolls the next boss too. Reroll costs are multiplied by 2
Updated 9 days ago

Fuzzy Dice
Curios
Matching 2 jokers immediately scores random points between 250-500
Updated 9 days ago

Roman Candles
Curios
If your hand contains at least 3 pairs of the same color, multiply hand score by 1.5
Updated 9 days ago

Tiny Cash Register
Curios
At the end of the turn, earn money equal to the card pairs played this turn
Updated 9 days ago

Echoes of Balance
Curios
Cards upgraded with an Essence of Balance always play last
Updated 9 days ago

Helping Hand
Curios
Jokers score extra points equal to their match's score multiplied by 1.5
Updated 9 days ago

Skeleton Keychain
Curios
After locking a card for 5 rounds, automatically add it to your deck
Updated 9 days ago

Fly Swatter
Curios
20% discount on Curios at Shop
Updated 9 days ago

Stolen Jewellery
Curios
Shiny cards score an extra 25 points
Updated 9 days ago

Magnifire
Curios
Matching shiny cards, you gain 2 moves
Updated 9 days ago

Nine Lives
Curios
Has 9 lives. Multiplies the hand score by 2 and loses 1 life when triggered. Disappears when no lives remain
Updated 9 days ago

Mad Blender
Curios
Your discard pile gets shuffled back into the draw pile immediately
Updated 9 days ago

Grandma Chair
Curios
Stay cards repeat
Updated 9 days ago

Secret Dentist Tool
Curios
Each turn, undeny the first denied card you reveal
Updated 9 days ago

Emergency Button
Curios
Earn 10 extra moves when you have 1 turn left
Updated 9 days ago

Candelabra
Curios
After playing 3 or more GHOST card pairs, multiply your hand score by 0.9 and regain your turn. Triggers only once per round
Updated 9 days ago

Perfectly Sliced Bread
Curios
If the hand score is a multiple of 3, multiply it by 1.25
Updated 9 days ago

Two Headed Marker
Curios
Allows you to override stamps on the cards. Normally, a card can have only one stamp which you cannot override
Updated 9 days ago

Approved Stamp
Curios
50% chance to undeny cards at the start of each turn
Updated 9 days ago

Nuclear Meter
Curios
Random scoring cards always pick the highest possible points
Updated 9 days ago

Wildfire Matchbox
Curios
Burn cost cannot go higher than $20
Updated 9 days ago

VIP Ticket
Curios
Shop has a chance to offer upgraded cards
Updated 9 days ago

Water Melon
Curios
Ending Turn early adds half of the moves left to the next turn
Updated 9 days ago

Glitter Glue Stick
Curios
Start each turn with one card revealed
Updated 9 days ago

Energy Perfume
Curios
Earn an extra Essence from bosses
Updated 9 days ago

Black Hole Sun
Curios
Adds a random Yellow Card pair to your deck after boss rounds
Updated 9 days ago

Rainbow Magmalamp
Curios
Multiply your hand by x1 + 0.2 per each different color you have in your hand. Only works if you have more than 2 colors in your hand
Updated 9 days ago

Paper Chain
Curios
+1 Max Pairs Allowed
Updated 9 days ago

Peeled Banana
Curios
Start rounds with a score bonus of 2 × X%, where X is the number of Yellow card pairs in your deck, up to a maximum of 50%
Updated 9 days ago

Murmur Weapon
Curios
If no cards in your hand scores more than 25 points, multiply hand score by 5
Updated 9 days ago

Himalayan Salt
Curios
Matching 2 jokers earns you $20
Updated 9 days ago

Lemonade Pistol
Curios
Remove a random modifier from bosses. Removes curios from the shop
Updated 9 days ago

Mismatched Socks
Curios
Score 40 on each match, lose 6 on each mismatch
Updated 9 days ago

Gas Mask
Curios
If you have NO identical pairs in your hand, multiply hand score by 1.2
Updated 9 days ago

Strawberry Popcorn
Curios
Ending a turn with maximum of 1 mismatch multiply your hand score by x2
Updated 9 days ago

Eye Candy
Curios
If your hand contains at least 3 pairs of the same color, earn 4 moves
Updated 9 days ago

Egg Basket
Curios
At the end of the turn, earn $1 for each card pair in your deck that scores less than 21. Requires matching at least 1 pair to trigger
Updated 9 days ago

Double Bladed Paddle
Curios
When scoring the hand, each time a non-scoring card is hit, multiply the hand's score by 1.25
Updated 9 days ago

Dirty Whistlebird
Curios
Earn $3 per each Joker pair in your deck at the end of the round, up to a maximum of $100 per round
Updated 9 days ago

Cultist Robe
Curios
Jokers upgrade their matches with a random essence permanently
Updated 9 days ago

Dragonfruit Sorbet
Curios
At the end of the round, earn $5 per turns left. Lose all money if 1 turn left
Updated 9 days ago

Bendy Spoon
Curios
Earn $1 for every $5 you have at the end of the round, up to a maximum of $100 per round
Updated 9 days ago

Yellow 75 +2 Moves
Cards
Score 75 points. Gain 2 Moves on match
Updated 9 days ago

Purple Joker
Cards
Matches with any purple card Copies the behaviour of its match
Updated 9 days ago
Black -50
Cards
Scores -50 points Matches with any card
Updated 9 days ago

Yellow x0.9 +8 Moves
Cards
Gain 8 Moves on match Plays last and lowers your score by 10%
Updated 9 days ago
Red 250 Repeat
Cards
Starts with scoring 250 points On Score: Subtract 15 from points permanently. Repeats once
Updated 9 days ago
Yellow +6 Moves Deny
Cards
Gain 6 Moves on reveal and deny this card
Updated 9 days ago

Purple x1.5
Cards
Multiply the points scored before this card by 1.5
Updated 9 days ago

Red 2 +x2
Cards
Start with scoring 2 points. Double the points permanently after scoring with this card Can get to 512 max
Updated 9 days ago

Purple x2
Cards
Multiply the points scored before this card by 2
Updated 9 days ago

Purple x3 End Turn
Cards
Multiply the points scored before this card by 3. End Turn after adding this card to your hand
Updated 9 days ago

Purple 10 Match: +20 No Match: -2
Cards
Start with scoring 10 points. On Match: Add 20 to points permanently. On Mismatch: Subtract 2 from points permanently
Updated 9 days ago

Purple 5 +10
Cards
Starts with 5. Permanently increase points by 10 before scoring
Updated 9 days ago
Blue 40 Ghost
Cards
Score 40 points. Does not contribute to a turn's pair limit
Updated 9 days ago
Black x0.5
Cards
Multiplies the score before this card by 0.5 Matches with any card
Updated 9 days ago

Red 200 Stay
Cards
Score 200 points. Permanently decrease points by 2 per Mismatch. Stays Revealed
Updated 9 days ago
Yellow 100 -$1
Cards
Start with scoring 100 points and losing you $1. After scoring, points scored by this card increases by 50 and money loss is increased by $1
Updated 9 days ago

Purple Random 1–100
Cards
Scores random points between 1 and 100
Updated 9 days ago
Blue 5-20 Repeat 5
Cards
Scores random points between 5 and 20 Repeats 5 times
Updated 9 days ago
Blue 60 Color Stamp
Cards
Score 60 points Color stamp neighbor cards
Updated 9 days ago

Purple x3 -0.25
Cards
Multiply the points scored before this card by 3 Permanently decreases its multiplier by 0.25 after scoring with this card
Updated 9 days ago

Red 250 No Reds
Cards
Score 250 points. Works only if there are no other red cards in hand
Updated 9 days ago

Red 300 Boss: -75
Cards
Score 300 points. Permanently decrease points 75 after boss levels
Updated 9 days ago

Purple Random Multiplier
Cards
Multiplies the points scored before this card by a random amount
Updated 9 days ago
Purple x3 Deny Random
Cards
Multiplies the points scored before this card by 3 Reveals and denies 2 random cards
Updated 9 days ago

Yellow $
Cards
Score points equal to your total money
Updated 9 days ago
Green 50 +5 Moves
Cards
Scores 50 points Earn 5 Moves Earn $5
Updated 9 days ago
Red x2.2 − 0.1 Per Red
Cards
Multiply the points scored before this card by x2.2 - 0.1 per number of red cards in your hand
Updated 9 days ago

Red 200 If Boss: 10
Cards
Score 200 points. Score 10 points if it's a boss level
Updated 9 days ago
Blue 100 Auto Last
Cards
Scores 100 points Automatically reveals its pair when revealed Always plays at the end of the hand
Updated 9 days ago

Blue x3 First Card
Cards
Scores equal to the corresponding card from the first pair of the hand x3
Updated 9 days ago

Yellow $4
Cards
Earn $4
Updated 9 days ago

Purple x1.3 Ghost
Cards
Multiplies the score before this card by x1.3
Updated 9 days ago
Yellow 5 + Moves Left
Cards
Starts with scoring 5 points Increase points by moves left before scoring
Updated 9 days ago
Green 150 / 3 Moves Ghost
Cards
When matched: If you have less than 3 card pairs in your hand, score 150 points. Otherwise, gain 3 moves and the card becomes GHOST during that turn
Updated 9 days ago

Yellow +5 Moves
Cards
Gain 5 Moves
Updated 9 days ago

Red x2 Prev Card
Cards
Scores equal to the corresponding card from the previous pair of the hand x2
Updated 9 days ago
Green x1.75 Draw Pile
Cards
Multiply the score before this card by 1.75 Immediately moves to the draw pile at the end of the turn
Updated 9 days ago
Blue 80 / x1.3
Cards
If the current round number is even: Scores 80 points If it's odd: Multiplies the score before this card by 1.3
Updated 9 days ago

Purple 25-50 Repeat 3
Cards
Scores random points between 25 and 50. Repeat 3 times
Updated 9 days ago

Green 100 Blue: +10 Red: -10
Cards
Scores 100 points. Scores extra 10 points per blue cards in your hand. Scores extra -10 points per red cards in your hand
Updated 9 days ago
Blue 75 Boss: +75
Cards
Score 75 points. Permanently increase +75 after boss levels
Updated 9 days ago
Green x1.5 Last
Cards
Multiplies the score by x1.5. Always plays at the end of the hand
Updated 9 days ago

Purple x1.2 Scaling
Cards
Multiply the points scored before this card. Multiplication starts with 1.2 and permanently increases by 0.1 after scoring
Updated 9 days ago
Green 1 Color Stamp All
Cards
Scores 1 point Color stamps the whole board
Updated 9 days ago
Yellow Moves Left X 20 Stay
Cards
Score points equal to Moves Left x 20 (You should have moves left before scoring) Stays revealed
Updated 9 days ago
Purple 150 Mismatch: Shuffle
Cards
Score 150 points. On mismatch, changes the position of this card with a random card
Updated 9 days ago
Yellow $1 +$1
Cards
Starts with earning you $1 Increases the money earned from this card by $1 after scoring It cannot get higher than $100
Updated 9 days ago

Red 20 Color Stamp
Cards
Score 20 points Color stamp neighbor cards
Updated 9 days ago

Yellow x2 Max 3 Curios
Cards
Multiply the points scored before this card by 2. Works only if you have no more than 3 curios
Updated 9 days ago

Yellow x2.5 -3 Moves
Cards
Multiply the points scored before this card by 2.5 Lose 3 extra moves
Updated 9 days ago
Red 80 Undeny
Cards
Score 80 points. If denied, gets undenied next turn
Updated 9 days ago
Blue x1 + 0.1 Per Blue
Cards
Multiply the points scored before this card by x1 + 0.1 per number of blue cards in your hand
Updated 9 days ago
