Researcher
BuildingsConsumes specific items to unlock new technologies. Requires an actively selected research!
The Researcher accepts materials to unlock new technology and upgrades.
| Production | |
|---|---|
| Logistics | |
| Power | |
| Farming | |
| Decorations | |
| Tiles | |
| Miscellaneous | |
v0.13.1
/v0-13-1
Dedicated servers and moderation commands
v0.14.1
/v0-14-1
Rebuilt conveyor automation, Brewing Station effects, and Gearbert
v0.14.1.0-ex1
/v0-14-1-0-ex1
Conveyor automation rebuild and performance improvements
v0.14.1.2
/v0-14-1-2
Autosave controls, save search, and clearer option sliders
v0.8 - Early Access Launch
/v0-8-early-access-launch
Full controller support, new languages, rain, and Early Access additions
v0.8.1.0
/v0-8-1-0
Decorations, speaker playback, the automation minimap, and localization updates
v5.0
/v5-0
New weapons, heart canisters, the processor, combat balancing, and early research systems
v5.3.0
/v5-3-0
Weapon-ready feedback, automatic filters, conveyor indicators, and extensive quality-of-life fixes
v6.0.0
/v6-0-0
Power, research, dungeon rolling, machine effects, new buildings, and major automation changes
v6.1.0
/v6-1-0
The Foundry, Solar Panel, coins, new research, mover blacklists, and dungeon corrections



































































































