v0.10 - Automation Update
Patch NotesTyria, nuclear power, uranium processing, and expanded automation
Starground v0.10.0.0 was released on December 10, 2024 as a stable release in the Early Access v0.10 update series.
Additions
- Introduced Tyria
- Introduced nuclear turbines
- Introduced nuclear reactors
- Introduced uranium ore
- Introduced uranium dust
- Introduced uranium pellets
- Introduced Cobalt Ore
- Introduced cobalt dust
- Introduced cobalt ingots
- Introduced recipes to grind ores in the grinder
- Introduced the Purifier building
- Introduced steam
- Introduced mineral water
- Introduced recipes to the Foundry
- Introduced limitations for which buildings can be underwater
- Introduced pressure pumps
- Introduced pressure walls
- Introduced airlocks
- Introduced pressure storage interfaces
- Introduced a tag in the building menu to show whether a building is waterproof or not
- Introduced depleted uranium
- Introduced mineral water
- Introduced gemstones
- Introduced rain ripples
- Introduced new music for Tyria (thanks Ace!)
- Introduced space elevators
- Introduced Tyrian structure ruins
- Introduced V2 Tesla Coil
Changes
- Raised the size of the building menu to have 4 columns
- Moved all region info into a data table, making creating new regions and maintaining older ones much easier
Fixes
- Corrected a problem where tesla coil overlays were offset
- Corrected a problem where "Consumed" and "Generated" were not translated
- Corrected a problem where the power disconnection icon did not appear after a building on low power was disconnected from a network
- Corrected a problem where the CanPlaceLand tag didn't work when CanPlaceWater was true
Optimizations
- Enhanced performance of sessions with lots of players
Official announcement
https://steamcommunity.com/games/2793380/announcements/detail/539965477266391842
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