v0.12.0.1
Patch NotesRanged weapon guidance, challenge rooms, and the Gas Mask artifact
Starground v0.12.0.1 was released on March 19, 2025 as a stable release in the Early Access v0.12 update series.
Additions
- Introduced in a warning message in the Tool Bench for when a ranged weapon configuration is invalid
- Introduced in a wave-based challenge room to the dungeons
- Introduced the gas mask artifact that prevents poison from damaging you
Changes
- Changed the game so ranged weapons now require a special ranged part in the center to work
- Changed the game so bullets only collide with the top of dungeon walls
- Changed the game so poison clouds spawned by the Diadematus are half size
- Lowered the Diadematus poison cloud range
- Refreshed all translations
Fixes
- Corrected a problem where animals would create orphaned nodes (likely caused crashing from memory leaks)
- Corrected a problem where special weapon scripts would become orphaned nodes (likely also causing crashing from memory leaks)
- Corrected a problem where the dungeon fishing room did not appear on multiplayer
- Corrected a problem where the Antoid Husk did not appear on multiplayer
- Corrected a problem where the Moleshroom did not appear on multiplayer
- Corrected a problem where the Peckii did not appear on multiplayer
- Potentially fixed a crash related to breaking decorations
- Corrected a problem where reach on melee weapons was displayed in pixels instead of tiles
Official announcement
https://steamcommunity.com/games/2793380/announcements/detail/601898753190790780
| v0.10 | |
|---|---|
| v0.11 | |
| v0.12 | |
| v0.13 | |
| v0.14 | |
| v0.15 | |
| v0.8 | |
| v0.9 | |
| v2 | |
| v3 | |
| v4 | |
| v5 | |
| v6 | |
| v7 | |
























































































