v0.8 - Early Access Launch
Patch NotesFull controller support, new languages, rain, and Early Access additions
Starground v0.8 was released on August 19, 2024 as a stable Early Access launch in the Early Access v0.8 update series.
Languages
- Introduced support for Danish (massive thanks to Doublado!)
- Introduced Turkish language support (massive thanks toYiğit!)
Additions
- Introduced full controller support
- Introduced particles and a purchase sound to shop menus
- Introduced rain
- Introduced percentages to translation buttons to see how much is translated
- Introduced a new slam attack to Dreadcap
- Introduced new animations to Dreadcap
- Introduced Doublado and liberodark to the translator credits
- Introduced infinite Research
- Introduced mining-laser power research
- Introduced categories for research type in the research menu
- Introduced a fountain to the Space Hub
- Introduced a tooltip that appears when you first pickup food
- Introduced an Ok button to the Tool Bench (doesn't actually do anything, but is only psychological)
- Introduced slime enemies
- Introduced poison capsule decorations
- Introduced spike traps
- Introduced the Collector efficiency infinite research
- Introduced a vending machine to the space hub
- Introduced an option to mine the first hit resource instead of where your mouse is
Changes
- Changed the game so Bissala and the Snail have different greetings and goodbyes
- Took out the satisfactory language
- Changed the game so Dreadcap drops coins
- Took out Dreadcap's crescent projectile attack
- Changed the game so Dreadcap is smarter about how and when he attacks players
- Changed the game so Dreadcap's minions will die when he dies
- Raised Dreadcap's attack range
- Raised the power output of Solar Panel to 10
- Changed the game so some enemies can move through doors
- Adjusted infinite research to show the percentage increased
- Enhanced the appearance of the space hub
- Changed the game so Mover behavior is more defined and reliable with all types of buildings
- Took out the guide from the pause menu
- Changed the game so movers will take items out of Researcher more intelligently to allow for better research automation
Fixes
- Corrected a problem where you could pick buildings while in a menu
- Corrected a problem where planet descriptions and names were not translated
- Corrected multiple translation issues in the building menu
- Corrected a problem where power indicators were incorrect sometimes
- Corrected a problem where disconnected batteries would not display a no connection icon on load
- Corrected a problem where placing or destroying an underground Conveyor did not cause nearby conveyors to recalculate their curve
- Corrected a problem where weapon reach had too many decimals
- Corrected a problem where the snail trader had the same hitbox as Bissala (the weapons trader)
- Corrected a problem where music delay was not loaded
- Corrected a crash in multiplayer that happened whenever a client entered another room
- Corrected a problem where thumpers were not visible on clients
- Corrected a problem where underground conveyors did not insert into other underground conveyors
- Corrected a problem where placing underground conveyors sometimes linked to the wrong conveyor
- Corrected a crash related to a mover taking an item directly from an underground conveyor
- Corrected a problem where another tooltip activating while the initial tutorial was still active would break everything
- Corrected a problem where you could try and activate an item in your hotbar that did not have any function
- Corrected a problem where rain did not sync for clients
- Corrected a problem where attack boxes were not big enough
- Corrected a problem where the player death animation would not play
- Corrected an issue related to hovering over a chest and the label not becoming visible
Optimizations
- Raised the performance of all resource nodes
- Raised performance of rocks
Official announcement
https://steamcommunity.com/games/2793380/announcements/detail/6618688836646128183
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