v0.9.0.0-ex1
Patch NotesEarly artifact and dungeon feature additions
Starground v0.9.0.0-ex1 was released on September 15, 2024 as an experimental release in the Early Access v0.9 update series.
Additions
- Introduced artifacts
- Introduced the magnet artifact
- Introduced the lead boots artifact
- Introduced the preserved clover artifact
- Introduced the chainmail glove artifact
- Introduced the grabber artifact
- Introduced the night vision goggles artifact
- Introduced the special item pillar dungeon room
- Introduced the chance shrine room, which has a 50/50 chance for powerful loot, or to spawn enemies when activated
Changes
- Changed the game so enemies have a small chance to drop rare items
- Changed the game so items are sorted by artifacts first
- Lowered the chance of decorations dropping hearts and food (new rooms make up for this)
Fixes
- Finally fixed the strange depth sorting issues with dungeon doors
- Corrected a problem where enemy corpses would remain between dungeons
- Corrected a problem where automaton arm components had 0.5 cooldown
- Corrected multiple issues related to tilemaps and spawning inside of dungeon rooms
- Corrected a long-standing issue where fuel and Furnace progress was not perfectly synchronized
- Corrected a problem where items could be stuck behind corpses
- Corrected a problem where the Research notification popup was not centered
Optimizations
- Significantly increased the performance of tilemap autotiling, which increases load times (3x faster on small maps, but over 12x faster on large ones)
- Significantly increased the performance of all logistics
- Significantly improved performance of the audio engine
Official announcement
https://steamcommunity.com/games/2793380/announcements/detail/6561270570239976859
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