v6.4.0
Patch NotesCraftable bombs, camera shake, hotbar slots, and combat additions
Starground v6.4.0 was released on May 23, 2024 as a stable release in the Alpha v6 update series.
Additions
- Introduced craftable bombs
- Introduced camera shake
- Introduced four hotbar item slots
- Introduced cheese that can be found in the dungeon
- Introduced player combat iframes
- Introduced a screenshake slider
- Introduced a crafting recipe for sword blades
- Introduced butterflies
- Introduced the Dreadcap monument and trophy boss drop
- Introduced weapon component stat popups that appear when an item is hovered over
- Introduced a sound to the mining-laser
- Introduced a shake to the mining laser when active
- Introduced particles to the mining laser target
- Introduced a landing pod animation
- Introduced a tooltips tutorial
- Introduced animations and sounds to the starlauncher
- Introduced a death animation and screen
- Introduced a drop icon to a held item when it can be dropped out of an inventory
- Introduced apples that occasionally drop from trees if broken by a player
- Introduced the Ancient Automaton weapon component rare drop
- Introduced the pickaxe weapon component rare drop
- Introduced a notification that pops up when a Research is complete
- Introduced a training dummy to diplay DPS
Changes
- Adjusted the UI to better portray the health bar and day counter
- Enhanced the Tool Bench UI
- Enhanced transparency on various UI elements
- Adjusted the tileset to add more flowers, add water decorations, and animate the water
- Changed the game so the mining laser fades in and out
- Made adjustments to the mining laser position
- Changed the game so the starting time of a new world is during the day
- Changed the game so you now randomly lose items when you die
- Changed the game so the currently selected hotbar slot is highlighted
- Changed the game so the mining laser and weapon hotbar sprites are now inset
- Changed the game so decorations have a chance to drop cheese
- Changed the game so items now drop out of the player's position instead of the mouse position
- Changed the game so dropping an item plays a sound
- Changed the game so buildings with areas are now all displayed when that building is being built
Fixes and Optimizations
- Significantly improved the performance of walls
- Corrected a problem where you couldn't swap stacks inside of the tool bench
- Corrected a problem where Conveyor belts were depth sorted improperly
- Corrected a depth sorting issue with the mining laser beam
- Corrected a problem where the mining laser target sprite got darkened by night time
- Corrected a rare client disconnect crash involving player references
- Corrected a problem where weapons were not synced when a player joins a pre-existing game
- Corrected a problem where weapon previews on clients were updating improperly
- Corrected a problem where the mining laser would not be displayed on other players when joining a server for the first time
- Corrected a problem where any toolbench placed after the first wouldn't update its UI when opened
- Corrected a problem where the first room in a dungeon would not generate decorations
Official announcement
https://steamcommunity.com/games/2793380/announcements/detail/4145079037718628028
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