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Dedicated servers and moderation commands

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Updated 13 days ago

Starground v0.13.1 was released on June 4, 2025 as a stable release in the Early Access v0.13 update series.

Additions

  • Introduced dedicated server support
  • Introduced the whitelist command for dedicated server consoles
  • Introduced the banlist command for dedicated server consoles
  • Introduced the kick command
  • Introduced the stop command for dedicated server consoles
  • Introduced movement interpolation for all enemies

Changes

  • Changed the game so usernames now have to be unique when joining a game on multiplayer
  • Changed the game so players cannot join a multiplayer game if they're on the wrong version
  • Changed the game so you can type in the chat while in the starlauncher
  • Changed the game so the starlauncher will glow in the dark
  • Changed the game so batteries and their progress bars are smooth, and also glow in the dark
  • Changed the game so Tesla Coil lightning will glow in the dark
  • Changed the game so Researcher glow in the dark
  • Changed the game so the purifier glows in the dark
  • Adjusted the sprite for the Foundry
  • Changed the game so the foundry glows in the dark
  • Changed the game so the Furnace glows in the dark
  • Adjusted the sprite for the Burner
  • Changed the game so the burner glows in the dark
  • Changed the game so the Electric Furnace glows in the dark
  • Changed the game so the oven glows in the dark
  • Changed the game so Crafter sparks glow in the dark
  • Refreshed multiple skins
  • Changed the game so you can no longer scroll when in the fishing minigame
  • Changed the game so you can't open the tool wheel when in the fishing minigame

Fixes

  • Corrected a problem where the number puzzle room had breakable parts
  • Corrected an isuse where the challenge chest could be broken
  • Corrected a problem where it was possible to "dig" tiles underneath buildings and resources, causing water gaps on save and reload
  • Corrected a problem where spore would crash the game
  • Corrected a problem where killing Dreadcap would crash the game on multiplayer
  • Corrected a problem where SE units in the tesla coil had a decimal
  • Corrected an isssue where buildings would show low power when the network had 0 consumption
  • Corrected a problem where the puzzle Vault room was broken on multiplayer
  • Corrected issues with the player idle UV
  • Corrected a problem where pressing Q while typing in chat would open the tool wheel
  • Corrected a problem where you can walk around while in the starlauncher and invisible by changing your tool with keys
  • Corrected a problem where items could become permanently held when the game is saved when an item is held in a player's inventory
  • Corrected a problem where Research buttons would not go green in multiplayer when finished
  • Corrected a problem where orphan nodes could be created by running commands
  • Corrected a problem where Mover could take items out of building input slots on game load
  • Corrected a problem where guns and projectiles were broken on multiplayer clients
  • Corrected a problem where projectile tweens were not cleared properly
  • Corrected a problem where Calorus did not play their death animation on multiplayer

Optimizations

  • Enhanced performance of the research menu
  • Enhanced performance of inventories
  • Greatly improved performance of all fish (again)
  • Enhanced performance of all enemies for multiplayer clients
  • Enhanced performance of all dungeon doors
  • Greatly improved performance of movers for clients on multiplayer
  • Enhanced the performance of the building menu

Official announcement

https://steamcommunity.com/games/2793380/announcements/detail/539981772672205478